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METRANS Student Worker Emily Ng Looks to Build a Career in Urban Sustainability

Tuesday, October 25, 2022

Emily Ng, a second-year Master of Urban Planning (MUP) student at the USC Price School, is looking to build on her background in environmental justice through her degree program by learning more about how the urban built environment affects sustainability initiatives that she is passionate about.   Hailing from South Pasadena, Ng attended Pitzer College in Claremont where she double-majored in sociology and environmental analysis. After graduating college in 2020, Ng continued to pursue ...

USC Students Tour TraPac Terminal

Monday, October 17, 2022

On October 7, USC students were given the unique opportunity to tour TraPac’s Los Angeles Terminal at the Port of Los Angeles. Students were first given an overview presentation of TraPac and its innovative impact on the logistics and goods movement industry. The presentation was followed by an exclusive tour of TraPac’s fully automated terminal. TraPac Los Angeles is the first automated container terminal on the United States west coast. The terminal’s automated operations increase ...

METRANS Newsletter Lead Clark Hsu Making the Most of His Time At USC

Wednesday, October 12, 2022

Hong-Sheng (Clark) Hsu, a student in the USC Price International Public Policy and Management (IPPAM) Program, applies a global perspective on public service to his studies in his graduate program and his work as the lead editor of the METRANS student newsletter.    After graduating from the police academy in his home country of Taiwan, Hsu began to serve with the Taiwanese Coast Guard, where he landed a role in the agency’s International Affairs Office. This position ...

Student Worker Aylish Turner Leading METRANS into the World of Game Design

Tuesday, October 4, 2022

This year, USC senior Aylish Turner is taking the lead on a project at METRANS that is years in the making. Turner has been a member of the METRANS game development team since a friend recruited them in the Spring semester of their freshman year. At the time, the team was beginning development on an educational computer game about transportation topics for a K-12 student audience. Nearly three years later, the game is ready to take the next step in development toward release, leaving Turner excited ...